Tobias nilsson

A tech and tools engineer


2021 - Current

At sharkmob I am working as a fulltime tools engineer on an unannounced AAA game. Developing cross discipline pipelines and workflows to ensure we reach our targets.

This involves both developing in-Engine and In-Game tools and systems as well as developing external applications and pipelines.

Junior Engineer

April 2022 - Current

Full-time tools engineer

Intern tools programmer

September 2021 - April 2022

Internship for my final year at The game assembly

Other projects From The Game Assembly

Game jams

Even older projects